ACM

Non classé

How Unity Simulation Pro and Unity SystemGraph use AI to train systems

Last week, at its AI Summit, Unity, a platform that aims to enable users to produce real-time 3D content, announced the launch of two new products designed to simplify training complex systems with AI: Unity Simulation Pro, a headless multi-GPU distributed rendering solution, and Unity SystemGraph, a node-based editor extension. The two products are designed  …

How Unity Simulation Pro and Unity SystemGraph use AI to train systems Read More »